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Public Speaking in VR : The Virtual Audience's Impact on Foreign Language Anxiety

C# | Unity Engine | VR | Meta Quest



Walkthrough Video


Public Speaking in VR was my final project from Goldsmiths, University of London. This is a collaborative project with LASALLE College of the Arts from Singapore, and this proposed VR language learning application was used as a supplement for their English classes.

The aim of this project is to create and host immersive spaces for language leaarning activities using Oculus headsets. The low language level of the students means that many lack the confidence to speak clearly with confidence. Creating virtual spaces may allow students to practice and hone their speaking skills.

Technology used:
- Hand Tracking
- Customize Virtual Avatar
- Touch Interactions
- AI Controller
- Avatar Animations