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The Goblin's Room : AR Escape Room Game

C# | Unity Engine | AR | AR Foundation



Walkthrough Video


The Goblin's room: AR Escape Room Game was individual coursework for the Augmented and Mixed Realities module. It is a location-based AR escape room game, a combination of an AR portal with the escape room's gamification features. The project's goblin is inspired by a Korean legendary creature called Dokkaebi.

In the room, the goblin has turned into an ordinary object. To escape from the room, the player has to find the object that the goblin has transformed into.

Technology used :
- Plane detection to instantiate the AR Portal
- Creating AR Portal experience
- Touch screen interactions
- A combination of diegetic and non-diegetic UI elements