# Seonjeong Park > Design Engineer based in London, working at the intersection of AI and XR. Portfolio site with project case studies, experiments, and about/CV information. Seonjeong Park works across research, design, and engineering to prototype, validate, and ship immersive experiences — from production VR/MR at NoGhost to AI-driven spatial storytelling and Snap Spectacles prototypes. ## Main pages - [Home](https://harrietpark.github.io/): Introduction, recent experiments, selected work - [About](https://harrietpark.github.io/about.html): Experience, skills, awards, publications, education, CV download - [Work](https://harrietpark.github.io/project.html): Full project portfolio - [Playground](https://harrietpark.github.io/playground.html): Experiments and prototypes - [CV (PDF)](https://harrietpark.github.io/files/SeonjeongPark_CV.pdf): Downloadable resume ## Selected projects - [Matterly](https://harrietpark.github.io/Matterly.html): Spatial AI learning on Snap Spectacles — scan everyday objects, reveal material lifecycles in AR, save to companion web object-dex. Finalist, Reality Hack at AWE 2026. - [PinPoint](https://harrietpark.github.io/PinPoint.html): Multi-platform spatial computing system for contextual briefings via AR glasses. XRCC 2026 Runner-Up. - [8pm and the Cat](https://harrietpark.github.io/8pmAndCat.html): 13-minute AI-driven VR film with personalised real-time narratives. Venice Immersive 2025, BFI Expanded 2025. - [Public Speaking in VR Research](https://harrietpark.github.io/Presentation.html): VR app reducing foreign language anxiety, tested with 40+ participants. Published in Frontiers in Virtual Reality; IEEE VR 2023. - [Baobab Diary](https://harrietpark.github.io/BaobabDiary.html): Mixed-reality mindfulness app with voice input and AI feedback. Winner, 2024 Korea Metaverse Developer Contest. - [Semantic Highlight](https://harrietpark.github.io/SemanticHighlight.html): Highlight text in AR and pull out meaning with AI on Snap Spectacles. - [Gaze to Voice](https://harrietpark.github.io/gazeToVoice.html): Real-time storytelling triggered by gaze in VR. - [StyleShift](https://harrietpark.github.io/StyleShift.html): Live Stable Diffusion textures in Unity. ## Current role XR Developer at [NoGhost](https://www.noghost.co.uk/) (Oct 2022 – present), London immersive studio. Shipped 6+ production VR/MR apps in Unity and Unreal for Meta Quest, Apple Vision Pro, and mobile. ## Skills (summary) Spatial Computing: Unity, Unreal Engine, Lens Studio, Snap Spectacles, Apple Vision Pro, Meta Quest AI: OpenAI, Gemini, Stable Diffusion, ComfyUI, Gaussian Splatting Software Engineering: C#, C++, Python, TypeScript, React, Supabase HCI & Prototyping: User Studies, Experimental Design, Research Prototyping, Statistical Analysis, Multimodal Interaction, Figma, Blender ## Contact & links - LinkedIn: https://www.linkedin.com/in/seonjeongharrietpark/ - GitHub: https://github.com/harrietPark - Instagram: https://www.instagram.com/norangi__/ - itch.io: https://29harriet.itch.io/ ## Optional Full sitemap: https://harrietpark.github.io/sitemap.xml